Built with agentsSelf-reported
Twin brothers make ad-supported mini games with TapTap's AI game agent
Started in March 2026; four games have earned ¥100,000 in total and the studio got an A rating from the platform; one game made over ¥20,000 in its first 20-odd days
CN¥100,000
- Agents and tools
- TapTap 制造, TapTap
- How it earns
- Ads
- Where customers come from
- TapTap
- First revenue
- Started in March; revenue began in April when the platform opened ads. One game passed ¥2,000 a day three days after launch
- Team
- 2 (twin brothers)
- Added
- 28 October 2026
How it works
- Saw a Bilibili video of a Minecraft-like game made with TapTap Maker and asked for beta access
- Describe the gameplay in plain language and let the AI produce code, art and music
- Publish to TapTap in one step with in-game ads; the platform takes no cut
- Focus on fast, simple casual games, the kind that suit ads best
Could we copy it?
Partly copyable The tool is almost zero-barrier, but Jin estimates only about 1 in 30 creators are good. Ads only suit light casual games, and the games mostly run only on TapTap, so moving platforms means rebuilding.
Sources
- 创作者月入超10万,AI UGC游戏平台依旧算不上好生意(游戏茶馆,钛媒体) September 2026
Revenue is recorded as the sources state it. Unless marked Verified, we have not checked it. Found a mistake, or have a case? Write to [email protected].

