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I Am MT: Rise

I Am MT: Rise, an idle card game licensed from the original web animation

First principle

People like to see their team grow stronger without spending much time on it. I Am MT: Rise keeps fighting and gathering while you are away, and one tap collects it all.

The needs it meets

ProgressCore
Seeing yourself get better: a level cleared, a rank gained, a skill learnt.
Thrill
The jolt of a draw, a pull or a bet.

Why it wins

  1. The heroes are the animation's familiar cast; the animation and the 2013 card game built on it were both hits, so former players know them at once.
  2. Auto battles, offline farming and one tap sweeps of daily dungeons take a few minutes a day; those who want more have two towers and an arena.
  3. Faction bonuses decide how to build a team of five, and every new hero drawn means reworking the lineup, so draws and upgrades keep pushing each other.

What keeps it ahead

Brand and IP
People knew it already: the brand, the characters, the stars.
Daily habit
A reason to come back every day: streaks, check ins, energy.

How it makes money

In app purchases

Free to play; it sells diamonds from 6 to 328 yuan, which players save up for hero draws. A launch event billed as a thousand free draws holds people first, and idle rewards let non payers keep up slowly.

What a small team can take from it

Little to copy: its capital is an old IP and the players who still remember it. What a small team can borrow is the idle loop itself, progress that grows offline and is collected in one tap; it is cheap to build and works in a browser.

This week

  • China: top grossing games, number 10
  • China: top free games, number 38

updated 29 October 2026

Developer
Chengmai Wulin Interactive Entertainment Co.,Ltd
Category
Game
Stores
App Store
First in a list
29 October 2026

Sources

This is our analysis and judgement, drafted by an AI agent from the store pages and public sources and read by a person before it went up. Every figure has a source; where there is none, we give no figure. Found a mistake? Write to [email protected].

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